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STEM
STEM is not a separate course. Science, technology, engineering and math come together in the projects students build at every level.
Registration is not open yet, and course details may change before launch.
What students learn
- Science: using sensors to measure light and distance
- Technology: choosing and using the right tools for a project
- Engineering: planning, building, testing and improving a design
- Math: using sequences, counters, variables and data
Example projects
- A robot mission planned and tested in pairs
- A device that displays light or distance readings
- A smart home or classroom device
- A portfolio project that combines several skills
Where it appears in the curriculum
Starter
Ages 6 to 9
Curiosity, planning and testing through play.
- Starter 1: Robot Explorers
- Starter 2: Story and Game Makers
- Starter 3: Smart Robot Challenges
Builder
Ages 10 to 13
Measuring, building and improving real devices.
- Builder 1: Code and Circuits
- Builder 2: Sensors and Smart Devices
- Builder 3: Python Robot Projects
Creator
Ages 14 to 17
Combining skills in larger portfolio projects.
- Creator 1: Python and the Web
- Creator 2: Electronics and Connected Devices
- Creator 3: AI Basics and Portfolio